I've known some kids for at least 6-7 years now, and they're getting up into the 15-16 range, so I figure it's time to give running a game for them a shot.
Hence the mapping, hence learning how to operate roll20 at a basic level (although I see no reason to macro everything up), and working through Action 4: Specialists with them to make characters.
They'll all be playing 200 point Special Forces operators, although I'm not telling any of them mission parameters or background except for the fact that they're all in the same unit and know one another. There is a plot reason for this. Expect a cold open.
The game should be fairly linear, this will not be the sandbox that Prohibiton Mob is.
I've roped one of my prohibition mob players (the one who plays Red) into playing the squad leader, hoping that experienced players at the table will be a calming influence on the teenagers, some who are entirely fresh to tabletop roleplaying entirely.
There are currently two PC's entirely stated up (by two of the three teens).
Play will likely be on Friday or Saturday (leaning Friday) every other week, starting ~6PM EST. Play will be on Roll20.
Anyone interested in joining should either comment on this post or send me an email at vi lobion at g mai l. com (screw you scraping algorithms).
Have you had any luck finding additional players? I would certainly be interested. I've been playing and GMing GURPS for several years, and I'm an old hand at Tabletop RPGs (back to the DND Red Box set). Military Special Operations is a hobby of mine as well. I served as a US Army Infantryman from 1990 - 2000, and I'm a voracious reader. If it is non-fiction and it involves Special Operations (Army SF, Delta/CAG/ACE, SEALs, DEVGRU, and even MARSOC), I've read it or am in the middle of reading it. Let me know if you are still looking for people. You can email me at christopher.louviere@centurylink.com.
ReplyDelete